2015 15" Macbook Pro M370X + [email protected] (Sonnet Breakaway 350 via TB3->TB2 adapter) + macOS 10.13 & Win10 [desmondvu]  


New Member
Joined: 3 months ago
Posts: 1
December 2, 2018 7:59 am  



System specs:
2015 MacBook Pro 15 inch with dedicated graphics
i7 4870HQ 2.5ghz, turbo 3.7ghz
16gb RAM DDR3
AMD R9 M370X

eGPU hardware:
Sonnet Breakaway eGFX 350W
PNY GTX 1060 6gb dual-fan
Apple Thunderbolt Cable 2m
Apple Thunderbolt 3 (USB-C) to Thunderbolt 2 Adapter
Dell S2418HN/NX 1080p HDR display

As shown

Installation steps

I was on macOS Mojave 10.14.1 and had to downgrade to macOS High Sierra 10.13.6 in order to get this setup working. Then after I just used Mac-Editor's purge-wrangler and it worked.

For Windows, I used DDU to uninstall the M370X's driver, then I shutted the MacBook down, plug the eGPU in, turn the MacBook on while holding Option and get into Windows, installed the latest driver for GTX 1060 and voilà. No error 12, no DSDT modification. Simple as that.
Unigine Valley Benchmark, 1080p, high settings, no AA:
On macOS: 73.3 FPS, score 3068
On Windows: 97.2 FPS, score 4066

Some games that I'm currently playing on Windows:
PUBG ultra, 50-60 fps
Batman Arkham Knight ultra, 60 fps
The Legend of Zelda: Breath of the Wild on Cemu with 1080p graphic pack: 30 fps

Overall, I'm really happy with this setup. Getting it to work was fairly easy and games and my Adobe renders also gets a massive boost.

MacBook Pro 2015 15-inch + GTX 1060

Eminent Member
Joined: 2 years ago
Posts: 20
December 11, 2018 5:52 pm  

Hi- I have a very similar laptop and considering the same basic build.

Does any part of the Final Cut Pro X workflow get a boost do you know?

So you had to downgrade from Mojave to get this to work?
Is that due to the GTX 1060?

I really don't want to downgrade my macOS install

Thanks for your thoughts.

Pending: Add my system information and expected eGPU configuration to my signature to give context to my posts