GT650M/GT750M MBP + Nvidia eGPU + 378.10.10.10.25.106 (not 387.xx) = eGPU accele...
 
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GT650M/GT750M MBP + Nvidia eGPU + 378.10.10.10.25.106 (not 387.xx) = eGPU accelerated macOS apps (OpenGL, Metal)  

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LeoLeal
(@leoleal)
Eminent Member
Joined: 3 years ago
 
Posted by: anse

Thanks @LeoLeal! I followed your instruction and everything seems to be working(and very stable!). Heaven benchmark should be ~60 withVSync on 1080Ti, and as I remember it went up to 100 with VSync off.

Want to ask what FPS do you have it Rise of the Thomb Rider? Because it is basically no matter what settings(ultra low or ultra high) I set I get 12-20 FPS in the scene on the very beginning where you look at the frescoes  in the cave. If I set extremely low resolution, like 1024x768(or slightly more) fps goes up to 30. 

Previously I tried this game on Sierra setup and it was 60 at ultra highs, with ugly artefacts though, so I couldn't playing. Now picture is clear.

I use Mantiz Venus + non Retina Macbook Pro 15, mid2012 + Aorus 1080Ti.

Are you sure you're talking about RISE of the Tomb Raider? Cause the game was released to MacOS like... less than a month ago, and It's exclusively for 10.13.4. You cant run It on 10.13.3.

It has no comparison to Windows. Windows gives me 40-80 FPS on High Settings. On mac, It's just tedious(I believe because of Metal 2 Implementation). Shadow and Ambient Occlusion have high impact on Mac Performance.

Now If you're talking about Tomb Raider(2013), It's running buttery-smooth @ 1080p144. 🙂

Macbook Pro Late 2013 (dGPU GT 750m) + Akitio Thunder 2 + GTX 970


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kingbri
(@kingbri)
Eminent Member
Joined: 2 years ago
 

How is this with Fortnite?

To do: Create my signature with system and expected eGPU configuration information to give context to my posts. I have no builds.

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shameel
(@shameel)
Eminent Member
Joined: 3 years ago
 

Appreciate the great work and thanks for the solution

i am having issues with the computer going to sleep and not waking up (ie i need to restart to get it to work). this happens regardless of whether the egpu is plugged in or not. 
I understand that many people are facing this issue - is it consistent with all dgpu egpu set ups? is there any solution for the time being? i find it a bit annoying to have to restart my computer every time the screen goes off if i have left it unattended for a few mins.

To do: Create my signature with system and expected eGPU configuration information to give context to my posts. I have no builds.

.

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anse
 anse
(@anse)
New Member
Joined: 3 years ago
 
Posted by: LeoLeal

Are you sure you're talking about RISE of the Tomb Raider? Cause the game was released to MacOS like... less than a month ago, and It's exclusively for 10.13.4. You cant run It on 10.13.3.

It has no comparison to Windows. Windows gives me 40-80 FPS on High Settings. On mac, It's just tedious(I believe because of Metal 2 Implementation). Shadow and Ambient Occlusion have high impact on Mac Performance.

Now If you're talking about Tomb Raider(2013), It's running buttery-smooth @ 1080p144. 🙂

Yep, I am sure. I don't remember exactly though which macOS I was using when was running it - 10.12 or 10.13.3, but it is possible to run Rise of the Tomb Rider on earlier macOS by changing minimum OS version in Info.plist. I am thinking now that glitches I mentioned before are probably because of incompatible software(didn't know it was released for Mac just recently).

My problem is that I can't run eGPU on Windows 🙂 It simply hangs when booting if eGPU is plugged in, and plugging it in later doesn't help at all. Guess I have to upgrade my Macbook.

Macbook Pro 15" 2018 + Mantiz Venus + NVIDIA 1080Ti + MacOS 10.14/Windows 10


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Gregor Zimmermann
(@gregor_zimmermann)
Active Member
Joined: 3 years ago
 
Posted by: shameel

Appreciate the great work and thanks for the solution

i am having issues with the computer going to sleep and not waking up (ie i need to restart to get it to work). this happens regardless of whether the egpu is plugged in or not. 
I understand that many people are facing this issue - is it consistent with all dgpu egpu set ups? is there any solution for the time being? i find it a bit annoying to have to restart my computer every time the screen goes off if i have left it unattended for a few mins.

Hey @shameel,

as far as I know, it is a known issue. What worked for me was to plug in an external screen using the Thunderbolt port.
I could login from the external screen...

Best,
Gregor

To do: Create my signature with system and expected eGPU configuration information to give context to my posts. I have no builds.

.

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shameel
(@shameel)
Eminent Member
Joined: 3 years ago
 

have you guys tried changing the driver from nvidia web driver to default mac os graphics driver? i thought that might resolve the issue of no brightness control and black screen on sleep and then i could switch to the nvidia when i want to use the egpu - but doing that causes my mac to stop booting. gets stuck at the apple logo progress bar and i have to basically restore my system. is this also a known issue?

To do: Create my signature with system and expected eGPU configuration information to give context to my posts. I have no builds.

.

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ozzy
 ozzy
(@ozzy)
Estimable Member
Joined: 3 years ago
 
Posted by: shameel

have you guys tried changing the driver from nvidia web driver to default mac os graphics driver? i thought that might resolve the issue of no brightness control and black screen on sleep and then i could switch to the nvidia when i want to use the egpu - but doing that causes my mac to stop booting. gets stuck at the apple logo progress bar and i have to basically restore my system. is this also a known issue?

Yes - this won't work. If you do this the system won't boot. I've done it before, and I boot into recovery mode, and use the terminal to remove the NVDAEGPUSupport.kext kext and all is back to normal after that (easier than restoring the system).

2012 15" MacBook Pro Retina (GT650M) [3rd,4C,Q] + GTX 1070 @ 10Gbps-TB1>TB3 (AKiTiO Node) + macOS 10.13 & Win10 [build link]  

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Riss
 Riss
(@riss)
Eminent Member
Joined: 3 years ago
 

I can confirm that this driver does the trick...it's not the best performance for OpenCL (was getting 80k score when eGPU was plugged into mid 2012 Mac mini with latest drivers) but it 'just' works on our laptops. Missing brightness control and inability to select GPU would be OK, but I can't get Capture One Pro v10 to use those damn GPU's. The app 'sees' them, sets up OpenCL acceleration just fine but then processes everything on CPU:/

My setup is mid 2014 MBP 15" with GT750m +macOS 10.13.5 + Akitio Thunder 2 + Nvidia Quadro P2000

 

mid 2014 MBP 15" GT750m | Mac mini 2012 | Akitio Thunder 2 & 3 | GTX 780 3GB (flashed) | GTX Black Titan 6GB (stock) | Quadro P2000 (stock)


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Riss
 Riss
(@riss)
Eminent Member
Joined: 3 years ago
 
Posted by: ozzy
Posted by: shameel

have you guys tried changing the driver from nvidia web driver to default mac os graphics driver? i thought that might resolve the issue of no brightness control and black screen on sleep and then i could switch to the nvidia when i want to use the egpu - but doing that causes my mac to stop booting. gets stuck at the apple logo progress bar and i have to basically restore my system. is this also a known issue?

Yes - this won't work. If you do this the system won't boot. I've done it before, and I boot into recovery mode, and use the terminal to remove the NVDAEGPUSupport.kext kext and all is back to normal after that (easier than restoring the system).

@ozzy - is it possible to remove that kext with the script? I moved the kext to another folder for archiving, restarted and all was back to normal. However when I moved the kext back in order to use eGPU my machine got stuck on Apple logo during boot and I had to restore from earlier backup

mid 2014 MBP 15" GT750m | Mac mini 2012 | Akitio Thunder 2 & 3 | GTX 780 3GB (flashed) | GTX Black Titan 6GB (stock) | Quadro P2000 (stock)


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mac_editor
(@mac_editor)
Famed Member Moderator
Joined: 4 years ago
 
Posted by: Riss
 
@ozzy - is it possible to remove that kext with the script? I moved the kext to another folder for archiving, restarted and all was back to normal. However when I moved the kext back in order to use eGPU my machine got stuck on Apple logo during boot and I had to restore from earlier backup

After moving it back, you may require repairing permissions. See here.

purge-wranglertbt-flashpurge-nvdaset-eGPU
Insights Into macOS Video Editing Performance

Master Threads:
2014 15-inch MacBook Pro 750M
2018 15-inch MacBook Pro

 
2019 13" MacBook Pro [8th,4C,U] + RX Vega 64 @ 32Gbps-TB3 (Mantiz Venus) + macOS 10.14.6 & Win10 [build link]  


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