Downloading it right now... I doubt something has been changed significantly!
Which build number? I'm still downloading
17A362a is my GM beta.
MacBook Pro 13" 2020 Touch Bar M1 8-core CPU 8-core GPU - 16GB unified memory - 512GB PCIe SSD
MacBook Pro 13" 2020 Touch Bar i7 quad-core 2.3Ghz - 16GB RAM - 1TB PCIe SSD
my awesome Radeon VII eGPU
my Mantiz Venus extreme mod with Sapphire Nitro+ RX Vega 64
2018 13" MacBook Pro [8th,4C,U] + Radeon VII @ 32Gbps-TB3 (Mantiz Venus) + macOS 10.15 [build link]
10.13 (17A365)
so...it's pretty the same! This is the final release for the public. About graphic card it shows to me always AMD R9 xxx 8GB...
I installed High Sierra GM on my work laptop, but at home I have an EGPU with a Titan X, so will have to wait untill NVidia updates it's drivers .. lets hope this doesn't mean forever.
To do: Create my signature with system and expected eGPU configuration information to give context to my posts. I have no builds.
.Just finished a clean install of High Sierra on formatted SSD in Mac Pro late 2013 with AMD FirePro D500 3GB (iGPU) and gave it a first spin with my RX Vega 64 8Gb in a Mantiz Venus Thunderbolt 3 box.
For all tests I booted High Sierra without the eGPU connected, logged out, connect the eGPU and logged back in. My Thunderbolt Display (TD) was always connected to the T2 connector position Bus 0 port 6 of the Mac Pro. For some tests I connected a Lilliput 7" field monitor via HDMI to the bottom HDMI port of the eGPU.
Benchmark tests with Unigine's Valley with quality set to ultra, full screen and system resolution. Stereo 3D off. I tried with anti-aliasing on and off. With the anti-aliasing on (x2, x4 and x8) I always got horizontal bands on the screen but when off, I got very smooth images, so I decided to keep it off as the FPS were not at all affected.
Tests:
1. eGPU only connected via Apple's T2 to T3 adapter to the Mac Pro => Mac Pro recognises the eGPU but it does not "use it". About this mac shows the iGPU but System Report shows AMD RX xxx 8 GB next to the iGPU.
2. eGPU with Lilliput connected via Apple's T2 to T3 adapter to the Mac Pro => Mac Pro recognises the eGPU
2a. Display arrangement set to side-by-side with thunderbolt as primary monitor => About this mac shows the iGPU but System Report shows AMD RX xxx 8 GB next to the iGPU. The Mac Pro uses the eGPU with Valley running on the Lilliput (60FPS/60FPS). When running on the TD, the iGPU is used and 6FPS/25FPS
2b. Same as 2a but monitor mirroring with the Thunderbolt as primary display => About this mac shows now AMD RX xxx 8 GB and the System Report also shows AMD RX xxx 8 GB next to the iGPU. The Mac Pro uses the eGPU with Valley running on the TD and Lilliput simultaneously at 37.4FPS/60.8FPS. When running on the TD,
2c. Display arrangement back to side-by-side with thunderbolt as primary monitor => About this mac shows the iGPU but System Report shows AMD RX xxx 8 GB next to the iGPU. The Mac Pro uses the eGPU with Valley running on the Lilliput (60FPS/60FPS). When running on the TD, the iGPU is used and 6FPS/25FPS BUT when Valley runs on the Lilliput and the window is moved to the TB then the eGPU stays on to drive run Valley with 55FPS/98FPS.
While this is already a start, I hope Apple to update soon to:
1. Not have to log out to connect or disconnect the eGPU
2. One could simply choose which monitor is supported by the iGPU or eGPU
3. Another one soon bites the dust apple (Super VR with Mac OS)
To do: Create my signature with system and expected eGPU configuration information to give context to my posts. I have no builds.
.i was hoping AA horizontal lines were gone in final release, but we need to wait for better Vega support, performance will also get a nice boosts
MacBook Pro 13" 2020 Touch Bar M1 8-core CPU 8-core GPU - 16GB unified memory - 512GB PCIe SSD
MacBook Pro 13" 2020 Touch Bar i7 quad-core 2.3Ghz - 16GB RAM - 1TB PCIe SSD
my awesome Radeon VII eGPU
my Mantiz Venus extreme mod with Sapphire Nitro+ RX Vega 64
2018 13" MacBook Pro [8th,4C,U] + Radeon VII @ 32Gbps-TB3 (Mantiz Venus) + macOS 10.15 [build link]
I have my RX480 (8gb vram) hooked up via Thunderbolt 2 adapter. I can see the eGPU but after playing some games, the video card is not getting warm at all, which makes me think it's not actually using it. How can I force MacOS to use the eGPU instead of iGPU?
To do: Create my signature with system and expected eGPU configuration information to give context to my posts. I have no builds.
.I installed High Sierra GM on my work laptop, but at home I have an EGPU with a Titan X, so will have to wait untill NVidia updates it's drivers .. lets hope this doesn't mean forever.
I was about to create a post on this.. I'm running the little Auros GTX box and now its not working after updating to High Sierra.
To do: Create my signature with system and expected eGPU configuration information to give context to my posts. I have no builds.
.13 in touchbar, akitio node rx580, all works fine, FCPX is a little bit tricky here, but it will work. No improvement on BruceX test. Got a 22.83 second here.
To do: Create my signature with system and expected eGPU configuration information to give context to my posts. I have no builds.
.iMac late 2013 (nVidia GT750m) + Akitio Node msi RX580
Not working with High Sierra, it detects the RX580 and shown on system inspector. But blank screen when logout, seems like cannot activate the RX580. (even with the automatic script)
It might be a problem of nVidia based Mac mentioned in this thread:
https://egpu.io/forums/mac-setup/nvidia-workaround-for-high-sierra-egpu-acceleration/
but it not work for me as my iMac does not have Intel iGPU.
However, this set up still work fine in 10.12.6 Sierra. Hoping for the solution for 10.13
To do: Create my signature with system and expected eGPU configuration information to give context to my posts. I have no builds.
.