macOS 10.14 Mojave Beta  

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xplisite
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July 20, 2018 6:35 pm  
Posted by: Wunair

Does Public Beta 3 resolve the boot selection problem? I am eager to install Mojave.

I don't know for the Public Beta but with the dev Beta 4 the boot selection with option key work perfect and rEFIND work again 😉

Mid 2017 15" Macbook Pro RP560 | MacOS Mojave | Windows 10 Pro
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Wunair
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July 20, 2018 6:46 pm  
Posted by: xplisite
Posted by: Wunair

Does Public Beta 3 resolve the boot selection problem? I am eager to install Mojave.

I don't know for the Public Beta but with the dev Beta 4 the boot selection with option key work perfect and rEFIND work again 😉

I will have to wait for PB4 or someone to confirm it's fixed on PB3 then :(.


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Chippy McChipset
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July 20, 2018 8:56 pm  

I might've missed something. What boot selection problem are we talking about? Are you saying goalque's hybrid script with the thumb drive EFI boot setup doesn't work in earlier Mojave betas?


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MacUser2
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July 22, 2018 9:11 am  

Anyone know if Nvidia is gonna be supporting the Mojave Beta?

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nanoBit
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July 22, 2018 11:29 am  
Posted by: MacUser2

Anyone know if Nvidia is gonna be supporting the Mojave Beta?

I hope so. Normally they release a driver update a few days after the macOS update. But I didn't hear about any performance improvements. They might just update the supported OS version.
But if you're asking because of the beta atm the answer is no. Since the release of the Pascal drivers they never supported a macOS beta version.

Setup: MacBook Pro 2018 15" 2.6GHz Radeon Pro 560X on macOS 10.14 & Windows 10 (Bootcamp); Sonnet eGFX Breakaway Box 350 with a Zotac GTX1080 AMP! Edition


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Wunair
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July 22, 2018 12:56 pm  
Posted by: Chippy McChipset

I might've missed something. What boot selection problem are we talking about? Are you saying goalque's hybrid script with the thumb drive EFI boot setup doesn't work in earlier Mojave betas?

In earlier posts, people were having problems booting to Windows due to a boot selection bug. Apparently the bug made it so holding ALT during startup does not let you select the drive.


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mmomega
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July 24, 2018 4:46 pm  
Posted by: mmomega

Currently updated from dev preview 2 to 3 on a 2013 Mac Pro and TB2 -> TB3 eGPU seems to be a no go at the moment.
Re-disabled SIP
Uninstalled/Reinstalled patches
The Sonnet BB w/ Vega 64 was working fantastically on DP1 and 2 with just purge wrangler installed only.
Dp3 is being a bear to me.

I may try a format/fresh install of DP3 later tonight/tomorrow morning to retest and then back to DP2.

Just adding on to my previous comments on this issue.

I may have come across where I am having the issue. I will test this with the release of the next dev preview and see. if I am correct.
What I am believing to be the issue is, when I upgrade Mojave with the eGPU connected to the Mac Pro. The Mac Pro for whatever reason stops recognizing the eGPU enclosure itself.
I did a fresh install of dev preview 2, installed the PW scripts, the eGPU enclosure and Vega64 worked as expected.
I disconnected the enclosure, then performed an upgrade to DP3, reconnected the enclosure and the Mac Pro recognized the enclosure was connected and I was able to reapply the patch and carry on.
If I performed the upgrade to DP3 while the enclosure is connected, upon upgrade the Mac Pro would not recognize the enclosure. This lead to no patches or scripts working because the Mac wouldn't even acknowledge anything was even there to apply patches to.

Curious if anyone has a 2013 Mac Pro with an eGPU and they perform upgrade with eGPU connected during the upgrade process.

This seems to be the only lead I have on this particular situation. If I fresh install the OS , there is zero issues. If I upgrade with eGPU disconnected there are zero issues.

Also this does not effect other Thunderbolt connected devices.
I will have a Thunderbolt monitor connected as well as an Akitio Thunder2 with a 10Gb NIC and the system recognizes both of these devices all of the time.
So far only Thunderbolt 3 eGPU enclosures appear to cause a glitch.

I am currently on DP4 with practically zero issues other than the occasional stutter with some safari content. For all intensive purposes the Mac Pro works beautifully with the VEGA64LC+Sonnet BB atm.

2013 Mac Pro 6c D500 + Sonnet BB350 + Vega64 LC
2016 tbMacBook Pro + Sonnet BB350 + Vega64 LC


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Chippy McChipset
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July 24, 2018 9:53 pm  
Posted by: MacUser2

Anyone know if Nvidia is gonna be supporting the Mojave Beta?

There is no sign currently that NVIDIA GPUs will be supported in Mojave public beta or final release. Maybe in upcoming beta they will add it, but I doubt it. If this was their plan, they would've said something at WWDC, to expect "beta support" for NVIDIA GPUs "later this summer." They were silent on that issue unfortunately.


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whiskey_1130
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July 30, 2018 5:17 pm  

macOS Mojave 10.14 beta 5 is released 

9122D72C 8EBA 47DC 9200 E0FB1BE9BA55

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theitsage
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July 30, 2018 5:28 pm  

This is a significant new feature for eGPU users! Thank you for sharing.

  • Users may now optionally request to use an external GPU (eGPU) when an app's window is located on a display connected directly to the Mac, including the built-in display on iMac or MacBook Pro. This option is enabled by selecting the app icon in Finder, choosing File > Get Info, and then checking the 'Prefer External GPU' checkbox. (39888124)

Best ultrabooks for eGPU use

eGPU enclosure buying guide

66 external GPU build guides


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Eightarmedpet
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July 30, 2018 6:23 pm  

Now thats some real improvements! I wonder how it works with Steam games - anyone able to test? I'm not keen on updating due to it being Beta and the reports of it breaking Bootcamp.

2017 13" MacBook Pro Touchbar + GTX1060@32Gbps-TB3 (AKiTiO Thunder3) + Win10
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theitsage
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July 30, 2018 6:42 pm  

@mac_editor Your discovery and script is certainly a motivation for Apple to act.

Best ultrabooks for eGPU use

eGPU enclosure buying guide

66 external GPU build guides


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mac_editor
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July 30, 2018 6:46 pm  

@itsage Haha good to see Apple take the right steps. This is a big one though. I'm excited to see benchmarks and results from other users with this setting. Haven't installed the beta myself yet, but my guess is that the underlying principle is likely the same - I just called (pun intended) it using command-line/script. Given that they already had this option since 10.13.4, I was positive on Apple implementing a UI-based mechanism, but didn't expect it so soon.

purge-wrangler.shpurge-nvda.shset-eGPU.sh
----
Troubleshooting eGPUs on macOS
Command Line Swiss Knife
----
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Rycco
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July 30, 2018 8:36 pm  

Man I would love to use the official eGPU support. If only Apple allowed Nvidia cards OR AMD stepped up in the game with a decent GPU that can compete with 1080ti, I would be all over it.

mid-2017 15" Macbook Pro RP555 + GTX1080i@32Gbps-TB3 (Mantiz Venus) + macOS & Win10


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Chippy McChipset
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July 30, 2018 8:59 pm  
Posted by: Rycco

Man I would love to use the official eGPU support. If only Apple allowed Nvidia cards OR AMD stepped up in the game with a decent GPU that can compete with 1080ti, I would be all over it.

AMD has some cards on this level, particularly for the creative space. It's more a question of developers traditionally backing NVIDIA GPUs in general. For gaming though you're probably right — the RX Vega 64 and competing offerings are probably not at that level.


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ikir
 ikir
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July 30, 2018 9:10 pm  
Posted by: Rycco

Man I would love to use the official eGPU support. If only Apple allowed Nvidia cards OR AMD stepped up in the game with a decent GPU that can compete with 1080ti, I would be all over it.

RX Vega 56/64 performance are great. In most modern games Vega 56 easily beat 1070 and Vega 64 beats 1080. Sometimes gets closer to 1080ti. AMD cards are more than capable of doing great gaming and hard work.

eGPU.it | LG 34" 4K 34UC88 curved ultrawide display
MacBook Pro 2018 Touch Bar i7 quad-core 2.7Ghz - 16GB RAM - 512GB PCIe SSD --> my Mantiz Venus extreme mod with Sapphire Nitro+ RX Vega 64


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Jeroenvankeulen
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July 30, 2018 9:55 pm  

WOW te new beta 5 is amazing!!!
Performance increase in Rise of the Tomb Raider in real world gaming is up so much!

I enabled eGPU pref on all my favorite apps. It really works.
FCP now is taking advantage of the eGPU.

I love it!

Edit:
Check it out!

Schermafbeelding 2018 07 31 om 00.01.58

ALLn1
MBP11,4, i7-4980HQ, 256gb SSD, 16gbRAM Mojave (Sonnet Breakaway box 350 + Gigabyte Radeon RX 580 Gaming 8GB)
MacBook7,1 A1342, P8600 120gb SSD 4gbRAM. Mojave (Hiking/Camping)
iMac7,1 A1224, T9500 CPU upgrade 120gb SSD 4gbRAM. HS
Mac mini3,1 P7350, 250gb SSD 8gbRAM. HS (server) iPhone10,3 64gb. iOS12 iPad5,3, 16gb. iOS12 iPod shuffle 2nd gen. 2gb
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nanoBit
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July 30, 2018 10:02 pm  

They is still no way to enable NVIDIA GPUs in Mojave, right? I want all this cool, stuff, too.  🙁  I more and more regret that I bought a GTX 1080 instead of a Vega 64

Setup: MacBook Pro 2018 15" 2.6GHz Radeon Pro 560X on macOS 10.14 & Windows 10 (Bootcamp); Sonnet eGFX Breakaway Box 350 with a Zotac GTX1080 AMP! Edition


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mac_editor
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July 30, 2018 10:11 pm  

@jeroen-van-keulen Does FCP use both discrete and external GPU at the same time? Use GPU History to check. In an ideal scenario, apps should use all available (except iGPU) GPUs for compute. Previously, one or the other worked.

Edit: Nvm if you don't have a dGPU.

purge-wrangler.shpurge-nvda.shset-eGPU.sh
----
Troubleshooting eGPUs on macOS
Command Line Swiss Knife
----
3 Build Guides


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Rycco
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July 30, 2018 10:12 pm  
Posted by: ikir
Posted by: Rycco

Man I would love to use the official eGPU support. If only Apple allowed Nvidia cards OR AMD stepped up in the game with a decent GPU that can compete with 1080ti, I would be all over it.

RX Vega 56/64 performance are great. In most modern games Vega 56 easily beat 1070 and Vega 64 beats 1080. Sometimes gets closer to 1080ti. AMD cards are more than capable of doing great gaming and hard work.

Ok, it is decent haha, maybe I just want too much. I have a 1440p/144hz monitor. On bootcamp, while playing Overwatch with a 1080ti, FPS stays around 120-150 on Epic settings. I don't think Vega 64 would reach > 115 on eGPU. Even on desktops it stays around 140, while the 1080ti on desktop stays around 180. But yeah maybe I'm just being picky haha. You know, we invest a lot of money and time on these things, of course we wanna get the most out of it.

mid-2017 15" Macbook Pro RP555 + GTX1080i@32Gbps-TB3 (Mantiz Venus) + macOS & Win10


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Jeroenvankeulen
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July 30, 2018 10:13 pm  

@mac_editor, I have no dGPU on my 2015 so I can't check.

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MacBook7,1 A1342, P8600 120gb SSD 4gbRAM. Mojave (Hiking/Camping)
iMac7,1 A1224, T9500 CPU upgrade 120gb SSD 4gbRAM. HS
Mac mini3,1 P7350, 250gb SSD 8gbRAM. HS (server) iPhone10,3 64gb. iOS12 iPad5,3, 16gb. iOS12 iPod shuffle 2nd gen. 2gb
GeekBench


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damonhayhow
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July 31, 2018 3:16 am  

Aaargh. I just tried installing the Mojave Beta on my 2018 15" MBP for the 4th time, and I've lost all graphics/display control AGAIN.

Every time it is the same problem: the system only recognises 1 GPU. The screen brightness control and the 'automatic graphics switching' controls disappear from System Preferences altogether. Plugging in the eGPU does nothing. Plugging and unplugging external displays doesn't even cause the display to momentarily switch off, then reappear. I can only use one external display, and that is the display that is connected upon boot up. If I try connecting display(s) after boot, they are not recognised. If the system sleeps, external displays are lost and the system needs to reboot.

When I say the system 'recognises' only 1 GPU, the 2 GPU's still show in System Profiler. One of them is not available to run displays.

Upon connecting the eGPU, system profiler breaks in its display of thunderbolt devices. Here is a screenshot:

Screen Shot 2018 07 31 at 1.08.44 pm

The one difference this time is the system recognises the discrete internal GPU instead of the integrated GPU. Previously it could only see the integrated GPU. Interestingly, this time I installed Mojave with the MBP in clamshell mode, connected to an external display. So the discrete GPU was in use at the time. Previously I installed with no external displays connected, so the integrated GPU was in use during install; and then only the integrated GPU was working. So it still recognises only 1 GPU, and that is the GPU that was used during the Mojave install. 

EDIT: I just rebooted with the eGPU and a separate external display connected. In Geekbench, I can choose all 3 GPU's in the Compute test. All 3 work. So the system CAN access the GPU's... but the external displays show no image. They are off. 

When I disconnected the eGPU, then reconnected it, the eGPU does not connect. The eGPU itself lights up and connects. I can even use an external hard drive connected to the egpu. But the GPU itself does not connect. I will need to reboot with the eGPU connected to make it available again. 

@mac_editor, do you have any suggestions? I had installed Set-eGPU on High Sierra, but only set the preference on 3 specific apps, not the whole system. I reset those apps prior to installing Mojave. But I've had the same result.

Has anybody else had this occur? Is there a solution? At this stage of proceedings I have every reason to think this problem will remain in the final release of Mojave.

2018 15" Macbook Pro I7 2.6 Ghz / 16Gb / 512 Gb / 560X. 2x LG Ultrafine 4K displays. Razer Core V2 eGPU, Radeon RX580, Sunnix UPD2018 Displayport adapter.


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Chippy McChipset
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July 31, 2018 8:52 pm  

Do I understand correctly that we should not expect any NVIDIA-enabling script from this site to work with any version of Mojave until NVIDIA updates its web drivers, and which they normally don't do during beta periods? I suspect this still only works IF the app has been optimized for eGPU. Basically, it doesn't matter which screen you're talking about, eGPU-connected or built-in, if the app isn't eGPU-aware it won't accelerate either screen (regardless of OS settings). 


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goalque
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July 31, 2018 9:45 pm  

Right, and I don't know why people are in such a hurry to upgrade to Mojave which is full of bugs. Beta is beta, it's meant for testing purposes only, and you can't downgrade the firmware. I never install betas on my production machines. Some forget to read the release notes (which are under NDA by the way).

automate-eGPU EFIapple_set_os.efi
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late-2016 13" Macbook Pro nTB + GTX980/RX580@32Gbps-TB3 (Netstor HL23T) + macOS10.13 & Win10


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Chippy McChipset
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July 31, 2018 9:55 pm  
Posted by: goalque

Right, and I don't know why people are in such a hurry to upgrade to Mojave which is full of bugs. Beta is beta, it's meant for testing purposes only, and you can't downgrade the firmware. I never install betas on my production machines. Some forget to read the release notes (which are under NDA by the way).

Wise advice. To be clear for everyone, I agree about OS betas (I don't install the 10.x.0 version either, unless I have to) and am using spare test machines  for any tests run here. Thanks for confirming my suspicions on the new "Prefer eGPU" setting. 


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ikir
 ikir
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August 1, 2018 7:29 am  

@rycco
OK but this doesn't mean Vega GPUs are not good. Most of users and gamers don't see the point of getting 120fps. Anyway Nvidia drivers are slow in metal, so investing in Nvidia without knowing if they will ever work on it seriously and with Nvidia track record I doubt it. Maybe they will officially support Bizon ah ahh

@thread
Yes I get better performance in Mojave!!! 2-4 fps in Tomb Raider and Deus Ex in 4k 😀

 

eGPU.it | LG 34" 4K 34UC88 curved ultrawide display
MacBook Pro 2018 Touch Bar i7 quad-core 2.7Ghz - 16GB RAM - 512GB PCIe SSD --> my Mantiz Venus extreme mod with Sapphire Nitro+ RX Vega 64


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damonhayhow
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August 1, 2018 7:54 am  

Today I erased the 15" MPB and restored back to stock High Sierra. Everything was working. 

Before I installed anything, I updated to Mojave. Displays and graphics switching broke AGAIN. This is the 6th attempt at installing Mojave on this machine. And the 6th time the same problem occurred. 

To be clear, nothing else is wrong. Everything functions well. But all display functionality is broken.

Surely I am not the only person who is having this issue?

FWIW, Mojave is working perfectly on my late 2016 13", including with the eGPU. So I had no reason to think it would not work on the new 15" MBP. Yes. I understand its Beta. Might not work. But I have 2 MacBook pro's, plus an old Air, plus an iMac. Plus I have backups. If it didn't work, I'll live.

But this does not seem to be a problem plaguing all users of the beta. Im sure there is a fix? It SEEMS to be related to my use of Set-EGPU script? And my real concern at this point is that when I install the final release, it will be the same problem anyway

2018 15" Macbook Pro I7 2.6 Ghz / 16Gb / 512 Gb / 560X. 2x LG Ultrafine 4K displays. Razer Core V2 eGPU, Radeon RX580, Sunnix UPD2018 Displayport adapter.


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goalque
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August 1, 2018 9:03 am  

@damonhayhow  I guess you were using the beta 4. You didn't read the release notes which clearly warns about this, with your Mac model. Yes, there is a fix, Apple can fix these known issues.

automate-eGPU EFIapple_set_os.efi
--
late-2016 13" Macbook Pro nTB + Vega64@32Gbps-TB3 (Netstor HL23T) + macOS & Win10
late-2016 13" Macbook Pro nTB + GTX980/RX580@32Gbps-TB3 (Netstor HL23T) + macOS10.13 & Win10


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damonhayhow
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August 1, 2018 9:38 am  

Thank you @goalque. I had not read that, no. Im relieved its not unique to my machine. Much appreciated. 

I had installed Mojave with no problems on my 13" MBP. So I did not check again. I figured I'd just broken something with my amateur hacks. 😉

BTW, where can I find the release notes? I cannot find them searching on Apples website, Mojave won't show in the App Store on my MBP using Mojave, its not on the beta program webpages, not in a google search or on any of the Apple-tracking websites?

2018 15" Macbook Pro I7 2.6 Ghz / 16Gb / 512 Gb / 560X. 2x LG Ultrafine 4K displays. Razer Core V2 eGPU, Radeon RX580, Sunnix UPD2018 Displayport adapter.


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goalque
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August 1, 2018 12:13 pm  
Posted by: damonhayhow

Thank you @goalque. I had not read that, no. Im relieved its not unique to my machine. Much appreciated. 

I had installed Mojave with no problems on my 13" MBP. So I did not check again. I figured I'd just broken something with my amateur hacks. 😉

BTW, where can I find the release notes? I cannot find them searching on Apples website, Mojave won't show in the App Store on my MBP using Mojave, its not on the beta program webpages, not in a google search or on any of the Apple-tracking websites?

Release notes are available from the developer portal. Not sure about public betas.

automate-eGPU EFIapple_set_os.efi
--
late-2016 13" Macbook Pro nTB + Vega64@32Gbps-TB3 (Netstor HL23T) + macOS & Win10
late-2016 13" Macbook Pro nTB + GTX980/RX580@32Gbps-TB3 (Netstor HL23T) + macOS10.13 & Win10


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damonhayhow
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August 1, 2018 1:04 pm  

Nope. Nothing on the public beta portal. And my developer account lapsed.

Is the issue fixed in the latest beta, just released?

2018 15" Macbook Pro I7 2.6 Ghz / 16Gb / 512 Gb / 560X. 2x LG Ultrafine 4K displays. Razer Core V2 eGPU, Radeon RX580, Sunnix UPD2018 Displayport adapter.


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goalque
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damonhayhow
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August 1, 2018 11:59 pm  

Finally! Mojave is working on my 2018 15". Its noticeably more responsive than High Sierra too.

2018 15" Macbook Pro I7 2.6 Ghz / 16Gb / 512 Gb / 560X. 2x LG Ultrafine 4K displays. Razer Core V2 eGPU, Radeon RX580, Sunnix UPD2018 Displayport adapter.


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ikir
 ikir
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August 4, 2018 10:08 am  

Mojave beta + new MacBook Pro 13” 2018 = true love. Got incredible boost in speed with the same eGPU

Rise of the Tomb Raider jumped from 76 to 92fps in high 1080p
Deus EX Mankind Divided 4K max settings from 35 to 40fps

eGPU.it | LG 34" 4K 34UC88 curved ultrawide display
MacBook Pro 2018 Touch Bar i7 quad-core 2.7Ghz - 16GB RAM - 512GB PCIe SSD --> my Mantiz Venus extreme mod with Sapphire Nitro+ RX Vega 64


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jonwatso
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August 5, 2018 6:33 am  

Just tested on my setup and can confirm that you can now accelerate the internal display with your eGPU (no headless adapter needed). Such a welcome change to the OS.

2017 15" MacBook Pro RP560 i7 3.1Ghz - 16GB RAM
Akitio Node + Sapphire RX480 8GB (Reference Card)
Dell 4K DELL P2715Q Display


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