RX 5700 XT on macOS Catalina 10.15.2
 
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RX 5700 XT on macOS Catalina 10.15.2  

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craftsman
(@craftsman)
Estimable Member
Joined: 2 years ago
 

@mark_marin

Same thing reportedly happened in Geekbench 4. Users reported their results dropping over time even without updated to the app or OS. 

2019 16" MacBook Pro (RP5500M) [9th,8C,H] + RX 5700 XT @ 32Gbps-TB3 (Razer Core X Chroma) + macOS 10.15.1 [build link]  

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ikir
 ikir
(@ikir)
Prominent Member
Joined: 5 years ago
 

@craftsman

Sorry I didn't mean to sound rude, I'm not English native speaker. Anyway I still disagree, I suppose you are exaggerating maybe because you are a long time user. There are so many advantages in macOS and Mac hardware, especially the combination of two. Many times in recents years I've noticed and benchmarked the ophite, 3D drivers getting faster with point releases. This is not the case but for example Radeon Pro 580 and Vega 56/64 divers are quite fast now and got better.

Im disappointed too by navi performance so far, but I'm quite confident the situation will improve, more Macs will have soon Radeon 5x00 cards.

Other than that valley has been always slower, not just OpenGL. For example while Rise of the Tomb Raider benchmarks got better over time, Valley stayed always the same, even compared to other OpenGL titles. Sadly Valley is beautiful but as same time probably not optmizied for Mac and also very old now. I've asked Unigine devs for their plans for "Super Position" for macOS.. sadly no plans. If you are interested just write to them, maybe they will change mind over time. e desperately need a good 3D metal benchmark.


MacBook Pro 13" 2020 Touch Bar M1 8-core CPU 8-core GPU - 16GB unified memory - 512GB PCIe SSD
MacBook Pro 13" 2020 Touch Bar i7 quad-core 2.3Ghz - 16GB RAM - 1TB PCIe SSD

my awesome Radeon VII eGPU
my Mantiz Venus extreme mod with Sapphire Nitro+ RX Vega 64

 
2018 13" MacBook Pro [8th,4C,U] + Radeon VII @ 32Gbps-TB3 (Mantiz Venus) + macOS 10.15 [build link]  


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craftsman
(@craftsman)
Estimable Member
Joined: 2 years ago
 

@ikir

No problem my friend. The internet is a place where everyone exaggerates and it is easy to be misunderstood 😉

Mac users have very high expectations and when those expectations aren't met they become easily upset. Apple has sadly never really tapped into that emotion and tempered their marketing so that it doesn't raise expectations too much. They should never say their computers or software are the 'most advanced in the world' otherwise someone, many people, will prove it isn't. There is always a bug, error or design fault to be found. Always.

On the Windows side, people have much lower expectations. If you're building your own computer you accept that your system is in your hands and if anything goes wrong, it's your building skills. You find out which hardware, driver or software element is wrong and change it.

 

 

2019 16" MacBook Pro (RP5500M) [9th,8C,H] + RX 5700 XT @ 32Gbps-TB3 (Razer Core X Chroma) + macOS 10.15.1 [build link]  

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Adrian L
(@adrian_l)
Active Member
Joined: 2 years ago
 

@craftsman

This is the Geekbench 5 OpenCL test result (46725) for my MacBook Pro (15-inch Retina Early 2013 - running macOS 10.15.2) with Razer Core X eGPU enclosure and Radeon VII running @ 4k 60Hz:

https://browser.geekbench.com/v5/compute/333492

 

This post was modified 2 years ago

MacBook Pro (Retina, 15-inch, Early 2013) + Razer Core X w/ ASUS AMD Radeon VII

 
2013 15" MacBook Pro (GT650M) [3rd,4C,Q] + Radeon VII @ 10Gbps-TB1>TB3 (Razer Core X) + macOS 10.15.5 & Win10 // LG 27UK850 @ 3840x2160/60Hz & Windows Mixed Reality Headset @ 90Hz [build link]  


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Konstantinos Chrysochoos
(@konstantinos_chrysochoos)
New Member
Joined: 2 years ago
 

Hello everyone

Got my eGPU enclosure and 5700XT 2 days ago and unfortunately missed the 10.15.1 update so I went straight to 10.15.2 from Mojave

I'm facing the same problems as other users with OS X not loading with eGPU plugged around 60% of the times

 

Here are some of my benchmark scores:

Geekbench 4

Intel 630: 22319

Radeon 560X: 62686

5700XT: 147612

 

Geekbench 5

Intel 630 OpenCL: 4840

Intel 630 Metal: 4694

Radeon 560X OpenCL: 17613

Radeon 560X Metal: 18461

5700XT OpenCL: Bench #1: 46899 Bench #2: 49999 Bench #3: 49083

5700XT Metal: Bench #1: 34149 Bench #2: 33221 Bench #3: 34029

 

Unigine Valley (2560x1440 8xAA fullscreen Ultra)

10.15.2: FPS: 58.2 Score: 2437 Min FPS: 9.6 Max FPS: 108.1

Win 10 DX11: FPS: 67.7 Score: 2834 Min FPS: 22.9 Max FPS: 127.2 

Win 10 OpenGL: FPS: 54.4 Score: 2275 Min FPS: 12.3 Max FPS: 91.7

 

Unigine Heaven (2560x1440 8xAA fullscreen Ultra)

10.15.2: FPS: 52.4 Score: 1320 Min FPS: 10.4 Max FPS: 96.2

Win 10 DX11: FPS: 62.9 Score: 1585 Min FPS: 28.0 Max FPS: 119.4

Win 10 OpenGL: FPS: 56.0 Score: 1411 Min FPS: 8.6 Max FPS: 115.5

This post was modified 2 years ago

2018 15” MBP - 8850H - RP 560X - 32GB RAM - 1TB, Dell 32” U3219Q, OWC TB3 Dock
eGPU: Akitio Node Pro - Sapphire Radeon Pulse 5700 XT


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craftsman
(@craftsman)
Estimable Member
Joined: 2 years ago
 

@konstantinos_chrysochoos

Confirmed. Booting with eGPU attached is failing.

I cannot disconnect the eGPU safely 50% of the time either. The menu bar item says 'Disconnecting...' and stays like that forever. Have to log out to disconnect safely.

Also, latest Mac version of Photoshop CC 2020 isn't using the eGPU or even the discrete GPU. 

I'm tired of all these bugs, slow performance and things breaking. My hand built PC is now the place do to all my work and I will probably buy a Razer Blade Studio as my next working laptop. I tried one today with Quadro RTX 5000 and was shocked by the quality, build and speed. I'll keep the MacBook Pro just for admin work because I don't have office type apps on Windows, but I'm not buying anymore Macs until I see change in the correct direction (meaning beating Windows at everything)

2019 16" MacBook Pro (RP5500M) [9th,8C,H] + RX 5700 XT @ 32Gbps-TB3 (Razer Core X Chroma) + macOS 10.15.1 [build link]  

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Yang LI
(@yang_li_1)
Eminent Member
Joined: 2 years ago
 
Posted by: @craftsman

@konstantinos_chrysochoos

Confirmed. Booting with eGPU attached is failing.

I cannot disconnect the eGPU safely 50% of the time either. The menu bar item says 'Disconnecting...' and stays like that forever. Have to log out to disconnect safely.

Also, latest Mac version of Photoshop CC 2020 isn't using the eGPU or even the discrete GPU. 

I'm tired of all these bugs, slow performance and things breaking. My hand built PC is now the place do to all my work and I will probably buy a Razer Blade Studio as my next working laptop. I tried one today with Quadro RTX 5000 and was shocked by the quality, build and speed. I'll keep the MacBook Pro just for admin work because I don't have office type apps on Windows, but I'm not buying anymore Macs until I see change in the correct direction (meaning beating Windows at everything)

Not only that egpu became problematic in 10.15.2, my tb3 10gbe (Caldigit) also not working on cold plug (it won’t hang the system though), and have to hot plug to get network connected (hardware recognised in cold plug but not respond to any network cable).

under bootcamp .295 both egpu and tb3 10gbe adaptor works perfectly both cold and hot plug. Shame on Apple...........

MBP 15 2019
Asus XG Station Pro
PowerColor Red Devil 5700XT


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aleigh
(@aleigh)
Active Member
Joined: 2 years ago
 

Just for reference, I am getting 26418 metal, 30377 opencl on a trash can with a RX5700XT with 10.15.1. In terms of Apple's outlook about all this, I am annoyed by their stance towards Nvidia, and their stance towards TB2 machines.

They sold trash cans yesterday, but no official TB2 EGPU support, even though this is a viable configuration? And now I am basically stuck in hackintosh status, afraid to upgrade for fear of lost productivity, with first-party hardware and a graphics card "supported" by OSX on my TB3 laptop. If I am going to roll my own thing and deal with these problems I might as well run Windows, and get better for less money, if my time was worthless. Which is the equation for Pro users Apple historically capitalized on, but, not lately it seems. I get paid the same way for a job, whether or not I spent 6 hours fighting with technology in the process...

Trashcan Mac Pro, MacBook Pro (13-inch, 2017, Two Thunderbolt 3 ports), Core X, XFX 5700XT, XFX 580


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craftsman
(@craftsman)
Estimable Member
Joined: 2 years ago
 
Posted by: @aleigh

Just for reference, I am getting 26418 metal, 30377 opencl on a trash can with a RX5700XT with 10.15.1. In terms of Apple's outlook about all this, I am annoyed by their stance towards Nvidia, and their stance towards TB2 machines.

They sold trash cans yesterday, but no official TB2 EGPU support, even though this is a viable configuration? And now I am basically stuck in hackintosh status, afraid to upgrade for fear of lost productivity, with first-party hardware and a graphics card "supported" by OSX on my TB3 laptop. If I am going to roll my own thing and deal with these problems I might as well run Windows, and get better for less money, if my time was worthless. Which is the equation for Pro users Apple historically capitalized on, but, not lately it seems. I get paid the same way for a job, whether or not I spent 6 hours fighting with technology in the process...

Unfortunately that's not in Apple's hands. The Thunderbolt spec and recommended use cases are decided by a consortium led by Intel. Thunderbolt 1 and 2 were deemed not optimal for eGPU use and that's why we only saw it recommended after Thunderbolt 3 was announced. https://thunderbolttechnology.net/about

2019 16" MacBook Pro (RP5500M) [9th,8C,H] + RX 5700 XT @ 32Gbps-TB3 (Razer Core X Chroma) + macOS 10.15.1 [build link]  

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itsage
(@itsage)
Founder Admin
Joined: 5 years ago
 

It is actually Apple's philosophy that led to 2013 Mac Pro not having eGPU support. They deem the general consumers fairly below average in terms of tech intellect. It's not a bad approach in many of their products. The conflict was that many Mac Pro users are prosumers or professional users and likely know what they're getting themselves into. Right before the macOS 10.13.4 launch with "official eGPU support" our community was working with Thunderbolt vendors, convincing Apple to make an exception for the trashcan. Their Thunderbolt director said No because that would make things confusing for other Thunderbolt 2 Mac users.

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2021 13" ASUS ROG Flow X13 (RTX3050Ti) [R5K,8C,H] + RTX 3080 @ 64Gbps-XG (XG Mobile) + Win10 20H2 [build link]  


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