[SCRIPT] fr34k's macOS-eGPU.sh - one script, all solutions, fully automated  

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fr34k
(@fr34k)
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Joined:5 months  ago
Posts: 330
May 4, 2018 7:23 pm  

macOS-eGPU.sh (v0.1α)

Make your Mac compatible with NVIDIA and AMD eGPUs. Works on macOS High Sierra.

Requirements

  • macOS 10.13.X ≤ 10.13.4 2018-001 (17E202)
  • a NVIDIA or an AMD graphics card
  • an eGPU enclosure (T82 & T83 controllers are supported)
  • a Mac (TB 1/2/3 are supported)
  • BACKUP
  • sufficiently disabled SIP; if the script is run without sufficient disabling it will abort with instructions

Howto

This script is still in pre-alpha stage it may damage your system.
Do not abort the script during uninstallation/installation/patch phase this will damage your system.

  1. If you have used an eGPU on macOS Sierra (10.12) or earlier please remove all used eGPU solutions. If you have not, skip this step.
  2. If you have used my temporary script for 10.13.4 or @goalque's instructions see here before proceeding. If you haven’t used them skip this step.
  3. Back up your system.
  4. Disable SIP. This can be done by booting into recovery mode (command + R during boot), opening the terminal window (Utilities -> Terminal) and execute:

    csrutil disable; reboot

  5. Disconnect all unnecessary peripherals. Especially eGPUs!

    If you haven’t used an eGPU, the script may ask you to connect your eGPU during the process.
    It is of utmost importance to only connect the eGPU once the script asks for it and then remove it once the script asks again. Never try to connect or disconnect if the script didn’t explicitly ask for it. You risk damaging the system.

    For those, the script determines that a T82 unlock is necessary, must run the script once to unlock and then after a reboot a second time. The script would then not have been able to gather all information needed.
  6. Save your work. The script will kill all running programs.
  7. Open the terminal.
  8. Execute:


    bash <(curl -s https://raw.githubusercontent.com/learex/macOS-eGPU/master/macOS-eGPU.sh)

    It is not needed to customize the script with parameters. The script will then determine itself what the system needs.

    Please follow the instructions given by the script.

THIS STILL IS A PRE-ALPHA BE PREPARED TO LOOSE ALL YOUR DATA!

A quick note to all the pros out there: the #sh shell does not support the syntax given above. You need a #bash shell.


Parameters -> Link to GitHub 

Problems and Tweaks -> Link to GitHub 

Changelog -> Link to GitHub

Donate

You think it's amazing what we did? Then just say thanks.

But because people have insisted:

paypal (@fr34k)
paypal (@mac_editor)

Edited: 2 weeks  ago

macOS-eGPU.sh (fr34k's macOS-eGPU.sh)
temporary 10.13.4 script
----
2016 15'' MacBook Pro + GTX1080Ti@32Gbps-TB3 (Sonnet Breakaway 550) + macOS 10.13.4 (17E202 driver: 378.10.10.10.30.107 + CUDA: 387.178)
CUDA NN bench: 382s [397s base]


nanoBit, no.thanks11, Chippy McChipset and 16 people liked
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ozzy
 ozzy
(@ozzy)
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May 4, 2018 8:11 pm  

Installing 10.3.4 as we speak. Will let you know the results on my end!

MBP 15" 2012 Retina with nVidia 650m, TB1, Akitio Node, and GTX 1070

2012 15" Macbook Pro Retina GT650M + GTX1070@10Gbps-TB1 (AKiTiO Node via TB3->TB2 adapter) + macOS10.13 & Win10


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philw
(@philw)
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Posts: 46
May 4, 2018 8:21 pm  

Excellent work 🙂

Might I be ok installing on my MBP Mid 2014 after having removed the temporary 10.13.4 solution with its own uninstall facility?


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itaki
(@itaki)
New Member
Joined:6 months  ago
Posts: 3
May 4, 2018 8:28 pm  

What's the best way of removing all prior eGPU solutions?

Would it be this command?

bash <(curl -s  https://raw.githubusercontent.com/learex/macOS-eGPU/master/macOS-eGPU.sh)  --uninstall


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fr34k
(@fr34k)
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May 4, 2018 8:34 pm  

@philw
See in the initial post. I've made a section for those people.


@itaki
It depends.
Have you used @goalque's automate-eGPU.sh for macOS Sierra (10.12) then use the uninstall command of that script.
Have you used @rastafabi's installer for macOS Sierra (10.12) then use the uninstaller shipped with the app.
Have you used my
temporary script or @goalque's instructions then follow the section in the post.

Otherwise just go ahead.

Edited: 2 weeks  ago

macOS-eGPU.sh (fr34k's macOS-eGPU.sh)
temporary 10.13.4 script
----
2016 15'' MacBook Pro + GTX1080Ti@32Gbps-TB3 (Sonnet Breakaway 550) + macOS 10.13.4 (17E202 driver: 378.10.10.10.30.107 + CUDA: 387.178)
CUDA NN bench: 382s [397s base]


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philw
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May 4, 2018 8:38 pm  

Thanks, will do. Just waiting for my time machine to finish backing up...


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mac_editor
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philw
(@philw)
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May 4, 2018 8:57 pm  

Ok - so will it be just the built in Iris Pro that is still able to do OpenCL ?


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fr34k
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Posts: 330
May 4, 2018 9:01 pm  

@mac_editor
does deactivation of dGPU help?

macOS-eGPU.sh (fr34k's macOS-eGPU.sh)
temporary 10.13.4 script
----
2016 15'' MacBook Pro + GTX1080Ti@32Gbps-TB3 (Sonnet Breakaway 550) + macOS 10.13.4 (17E202 driver: 378.10.10.10.30.107 + CUDA: 387.178)
CUDA NN bench: 382s [397s base]


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mac_editor
(@mac_editor)
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May 4, 2018 9:05 pm  
Posted by: fr34k

@mac_editor
does deactivation of dGPU help?

No - the NVRAM commands for dGPU deactivation apply to all NVIDIA GPUs - so they cannot be applied. Either both GPUs enabled or not. It is probably possible to modify NVIDIA drivers to ignore the specific dGPUs (750m, 650m), but this may result in boot failure.

purge-wrangler.shpurge-nvda.sh

Guides:
Mid-2014 15" MacBook Pro GT750M + RX480@16Gbps-TB2 (AKiTiO Node via TB3->TB2 adapter) + macOS & Win10
Mid-2014 15" MacBook Pro GT750M + GTX980Ti@16Gbps-TB2 (AKiTiO Node via TB3->TB2 adapter) + macOS


ICULikeMac liked
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psonice
(@psonice)
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Posts: 93
May 4, 2018 9:14 pm  

@fr34k I'm getting this:

Checking for incompatibilies and up to date software...

   NVIDIA drivers                                             [update scheduled]

   NVIDIA eGPU enabler                             [FAILURE, no match was found]

2014 iMac 27 (TB2, AMD GPU) + Sonnet 550 / 1080TI. Freshly upgraded from 10.3.3 (all working there), SIP disabled, eGPU disconnected.


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fr34k
(@fr34k)
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Posts: 330
May 4, 2018 9:14 pm  

@mac_editor
Oh what a dumb question of mine and so I knew but asked anyways. I've read all of the scripts... It's getting late... It was a long day today...


@psonice
what build number do you have

Edited: 2 weeks  ago

macOS-eGPU.sh (fr34k's macOS-eGPU.sh)
temporary 10.13.4 script
----
2016 15'' MacBook Pro + GTX1080Ti@32Gbps-TB3 (Sonnet Breakaway 550) + macOS 10.13.4 (17E202 driver: 378.10.10.10.30.107 + CUDA: 387.178)
CUDA NN bench: 382s [397s base]


mac_editor liked
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goalque
(@goalque)
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May 4, 2018 9:32 pm  
Posted by: mac_editor
Posted by: fr34k

@mac_editor
does deactivation of dGPU help?

No - the NVRAM commands for dGPU deactivation apply to all NVIDIA GPUs - so they cannot be applied. Either both GPUs enabled or not. It is probably possible to modify NVIDIA drivers to ignore the specific dGPUs (750m, 650m), but this may result in boot failure.

If you can force iGPU only gmux power state, remove Apple's native Nvidia kexts completely or dGPU device ids, and use only web driver kexts with correct IOPCIMatch patterns (your eGPU device id), it might work.

automate-eGPU.shapple_set_os.efi
--
late-2016 13" Macbook Pro nTB + Vega64@32Gbps-TB3 (Netstor HL23T) + macOS & Win10
late-2016 13" Macbook Pro nTB + GTX980/RX580@32Gbps-TB3 (Netstor HL23T) + macOS10.13 & Win10


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itaki
(@itaki)
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Joined:6 months  ago
Posts: 3
May 4, 2018 9:38 pm  

15" 2017 Macbook Pro with both Intel and Radeon graphics and after a couple restarts it works the old way (i.e. boot, log out, plug in card, log back in)

Thanks so much! This script is great!

Question on the Adobe front though. I have the entire suite installed, but it didn't seem to recognize it.

Fetching CUDA needs...
   fetching CUDA requiring apps list                                                          [done]
   preparing matching                                                                         [done]
   matchinggrep: Premiere: No such file or directory
grep: Pro*: No such file or directory
grep: After: No such file or directory
grep: Effects*: No such file or directory
grep: Photoshop*: No such file or directory

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fr34k
(@fr34k)
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Posts: 330
May 4, 2018 9:39 pm  

@itaki
OK. Will investigate. (Or rather I kinda know where things go south...)
In the meantime do:
bash <(curl -s https://raw.githubusercontent.com/learex/macOS-eGPU/master/macOS-eGPU.sh) --install --cudaDriver

Update: should be fixed... (Wait approx 5min for GitHub to distribute fix)
I also noticed a CUDA toolkit bug...

Edited: 2 weeks  ago

macOS-eGPU.sh (fr34k's macOS-eGPU.sh)
temporary 10.13.4 script
----
2016 15'' MacBook Pro + GTX1080Ti@32Gbps-TB3 (Sonnet Breakaway 550) + macOS 10.13.4 (17E202 driver: 378.10.10.10.30.107 + CUDA: 387.178)
CUDA NN bench: 382s [397s base]


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ozzy
 ozzy
(@ozzy)
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Joined:1 year  ago
Posts: 54
May 4, 2018 9:52 pm  

Finished install on a fresh 10.3.4 install with the security update. Installation script worked flawlessly. My observations:

  • Hot-plugging didn't seem to fully work (menu bar icon came up, and eGPU fans activated, but no screen on the eGPU)
  • Using the menu bar to try to disconnect appears to do it, it closes all windows, acts like it is disconnecting, but then kernel panics
  • Starting up with the eGPU attached works fine (like it always has before)
  • Running the Heaven benchmark oddly only has ~2 FPS, lower than it ever was on the 650m. Used to be 50-70. Judging by the iStat menus, it's actually the 650m that is doing all the rendering for the Heaven benchmark, even though the external display is the main one. That's interesting, as that's the first time that has been the case (it never used to have problems). 
  • Running the MetalBench app gets me ~3000 MRays/second, slightly faster than the last time I did it a few months ago
  • Deus Ex won't even launch - says this isn't a high enough spec mac. Civ VI (only other game I have installed) doesn't even seem to be able to load the menu screens. So it seems that games aren't actually recognizing or using the eGPU and instead doing their rendering on the 650m and then piping that through the eGPU
  • It installed nVidia drivers 387.10.10.10.30.103. nVidia is telling me there is 387.10.10.10.30.107 available and wants me to update

I'll try with the new nVidia drivers and see if that is any better.

2012 15" Macbook Pro Retina GT650M + GTX1070@10Gbps-TB1 (AKiTiO Node via TB3->TB2 adapter) + macOS10.13 & Win10


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psonice
(@psonice)
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Posts: 93
May 4, 2018 9:53 pm  

@fr34k sorry, it's 10.13.4 (17E199)


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fr34k
(@fr34k)
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Posts: 330
May 4, 2018 9:56 pm  

@psonice
I've got to 
apologise: I forgot the 10.13.4 no SU...
Fixed (wait for GitHub to distribute ~5min)


@ozzy
About eM, try the suggestion under known issues. worked for me

Edited: 2 weeks  ago

macOS-eGPU.sh (fr34k's macOS-eGPU.sh)
temporary 10.13.4 script
----
2016 15'' MacBook Pro + GTX1080Ti@32Gbps-TB3 (Sonnet Breakaway 550) + macOS 10.13.4 (17E202 driver: 378.10.10.10.30.107 + CUDA: 387.178)
CUDA NN bench: 382s [397s base]


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mardarethedog
(@mardarethedog)
New Member
Joined:3 weeks  ago
Posts: 3
May 4, 2018 10:04 pm  

@fr34k

Getting the below error while running the script.

iMac (Retina 5K, 27-inch, 2017) HS 10.13.4 17E199

Fetching CUDA needs...
fetching CUDA requiring apps list [done]
preparing matching [done]
matching [done]
Checking for incompatibilies and up to date software...
NVIDIA drivers [install scheduled]
NVIDIA eGPU enabler [FAILURE, no match was found]
Interrupt...
cleaning system [done]
The script has failed.
Nothing has been changed.

Please advise!
Thanks


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psonice
(@psonice)
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Posts: 93
May 4, 2018 10:05 pm  

@fr34k yep that’s fixed. Will update with success or details 🙂


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ozzy
 ozzy
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Posts: 54
May 4, 2018 10:07 pm  

@fr34k what do you mean about known issues? For hot-plugging and getting the external monitor to work? It's not that big of an issue for me, I'm fine to startup with it. I just wish I could get it to work with any games 🙁

I tried the updated nVidia drivers but with the same result.

2012 15" Macbook Pro Retina GT650M + GTX1070@10Gbps-TB1 (AKiTiO Node via TB3->TB2 adapter) + macOS10.13 & Win10


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lovejimbo
(@lovejimbo)
Active Member
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Posts: 7
May 4, 2018 10:10 pm  

Hey fr34k, great work!

 

I've got an issue which is most probably me not reading something properly!

I had previously installed using goalque's instructions and have uninstalled that solution with the uninstaller script and rebooted... however upon activation the new script is stopping and saying:

"You use the old wrangler patch. Please wait a little longer"

I take it this means there's not a solution for me yet? Just need clarification before I hit my head against this for a few hours :p


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psonice
(@psonice)
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Posts: 93
May 4, 2018 10:11 pm  

@fr34k minor issue at end of script, reboot didn't happen. Got this:

A reboot will soon be performed...

5..4..3..2..1..0

 

iMac:~ chris$ Password:

I thought it was asking for superuser permission again, but my password appeared as plain text... deleted + hit return, script ended, no reboot. Looks OK so far otherwise, let's reboot and find out.


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mac_editor
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Posts: 815

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ozzy
 ozzy
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Posts: 54
May 4, 2018 10:13 pm  

@mac_editor Do you mean OpenGL doesn't work? Or OpenCL? I don't think OpenCL would affect something like the Heaven benchmark, right?

2012 15" Macbook Pro Retina GT650M + GTX1070@10Gbps-TB1 (AKiTiO Node via TB3->TB2 adapter) + macOS10.13 & Win10


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mac_editor
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May 4, 2018 10:14 pm  
Posted by: ozzy

@mac_editor Do you mean OpenGL doesn't work? Or OpenCL? I don't think OpenCL would affect something like the Heaven benchmark, right?

My bad... OpenGL lol. Well, both don't if I recall correctly.

Edited: 3 weeks  ago

purge-wrangler.shpurge-nvda.sh

Guides:
Mid-2014 15" MacBook Pro GT750M + RX480@16Gbps-TB2 (AKiTiO Node via TB3->TB2 adapter) + macOS & Win10
Mid-2014 15" MacBook Pro GT750M + GTX980Ti@16Gbps-TB2 (AKiTiO Node via TB3->TB2 adapter) + macOS


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fr34k
(@fr34k)
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Posts: 330
May 4, 2018 10:27 pm  

@lovejimbo
Ah I've been 
ambiguous...
If you used @goalque's instructions there is no backup to get back from... (bad @goalque 😝)
You will need to perform the upgrade in order to get the new wrangler... (Or if you've backed it up then restore it... (including permissions (755) and ownership (root:wheel) and cache-rebuild, (steps 12-14)))

macOS-eGPU.sh (fr34k's macOS-eGPU.sh)
temporary 10.13.4 script
----
2016 15'' MacBook Pro + GTX1080Ti@32Gbps-TB3 (Sonnet Breakaway 550) + macOS 10.13.4 (17E202 driver: 378.10.10.10.30.107 + CUDA: 387.178)
CUDA NN bench: 382s [397s base]


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goalque
(@goalque)
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Joined:1 year  ago
Posts: 882
May 4, 2018 10:30 pm  

Just ran the script on a 2014 Mac mini, rebooted and two functional eGPU monitors (DP & HDMI) from the GTX 980.

automate-eGPU.shapple_set_os.efi
--
late-2016 13" Macbook Pro nTB + Vega64@32Gbps-TB3 (Netstor HL23T) + macOS & Win10
late-2016 13" Macbook Pro nTB + GTX980/RX580@32Gbps-TB3 (Netstor HL23T) + macOS10.13 & Win10


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fr34k
(@fr34k)
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Posts: 330
May 4, 2018 10:30 pm  

@psonice
Why 
Password: appeared I don't know.
But it may just take about 15s to reboot. / will be busy and must be locked first...

macOS-eGPU.sh (fr34k's macOS-eGPU.sh)
temporary 10.13.4 script
----
2016 15'' MacBook Pro + GTX1080Ti@32Gbps-TB3 (Sonnet Breakaway 550) + macOS 10.13.4 (17E202 driver: 378.10.10.10.30.107 + CUDA: 387.178)
CUDA NN bench: 382s [397s base]


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psonice
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May 4, 2018 10:32 pm  

@fr34k: after reboot, logged in with eGPU disconnected. Plugged in, eGPU detected, external screen (connected to eGPU) black but showed cursor. Logged out, external display came on, internal display now black 😀

Rebooted with eGPU connected, system shut itself down after the initial progress bar. Retried, it booted and logged in but with only the external display working and extreme lag.

Going to uninstall, and the security update has now appeared so I'll install that and try again.


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fr34k
(@fr34k)
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Joined:5 months  ago
Posts: 330
May 4, 2018 10:35 pm  

@psonice
also try under know issues:
Black monitor with/without mouse

macOS-eGPU.sh (fr34k's macOS-eGPU.sh)
temporary 10.13.4 script
----
2016 15'' MacBook Pro + GTX1080Ti@32Gbps-TB3 (Sonnet Breakaway 550) + macOS 10.13.4 (17E202 driver: 378.10.10.10.30.107 + CUDA: 387.178)
CUDA NN bench: 382s [397s base]


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ozzy
 ozzy
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Posts: 54
May 4, 2018 10:37 pm  
Posted by: mac_editor
Posted by: ozzy

@mac_editor Do you mean OpenGL doesn't work? Or OpenCL? I don't think OpenCL would affect something like the Heaven benchmark, right?

My bad... OpenGL lol. Well, both don't if I recall correctly.

Ahha. I edited the system check plist for Deus Ex to get it to launch despite the failed system check. Sadly though it runs at about 0.1 FPS, so it definitely isn't using the eGPU. That's a Metal game, so looks like games are still a no-go unfortunately. Will stick to just using the eGPU in Windows.

2012 15" Macbook Pro Retina GT650M + GTX1070@10Gbps-TB1 (AKiTiO Node via TB3->TB2 adapter) + macOS10.13 & Win10


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mac_editor
(@mac_editor)
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Posts: 815
May 4, 2018 10:40 pm  
Posted by: ozzy

Ahha. I edited the system check plist for Deus Ex to get it to launch despite the failed system check. Sadly though it runs at about 0.1 FPS, so it definitely isn't using the eGPU. That's a Metal game, so looks like games are still a no-go unfortunately. Will stick to just using the eGPU in Windows.

Good find. Haven't extensively tested myself (away from eGPUs for a few days). Last I tested was Geekbench Metal compute which worked. GFXBench also worked, if I recall correctly. Use Activity Monitor -> Press CMD+4 to monitor GPU activity.

purge-wrangler.shpurge-nvda.sh

Guides:
Mid-2014 15" MacBook Pro GT750M + RX480@16Gbps-TB2 (AKiTiO Node via TB3->TB2 adapter) + macOS & Win10
Mid-2014 15" MacBook Pro GT750M + GTX980Ti@16Gbps-TB2 (AKiTiO Node via TB3->TB2 adapter) + macOS


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lovejimbo
(@lovejimbo)
Active Member
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Posts: 7
May 4, 2018 11:26 pm  
Posted by: fr34k

@lovejimbo
Ah I've been 
ambiguous...
If you used @goalque's instructions there is no backup to get back from... (bad @goalque 😝)
You will need to perform the upgrade in order to get the new wrangler... (Or if you've backed it up then restore it... (including permissions (755) and ownership (root:wheel) and cache-rebuild, (steps 12-14)))

Perfect - works brilliantly! Thank you for all your efforts, much appreciated!


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goalque
(@goalque)
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Posts: 882
May 4, 2018 11:48 pm  
Posted by: fr34k

@psonice
also try under know issues:
Black monitor with/without mouse

2014 Mac mini was my 3rd test machine. Still no black screen on any of my monitors connected to the eGPU. However, the iGPU displayed black through HDMI (with background light). We should collect a detailed list of used monitors, display interfaces, macOS settings [displays have separate spaces, automatic graphics switching, the main display, displays order/position, FileVault] and monitor settings [AMD FreeSync on/off, DP version] and boot procedure to pinpoint this issue.

If some can read the system log, they could answer the following question: have you got any of these errors?

Fallback GPU Display Pipe transaction submission failed

DisplayPipe Capabilities Extended are not supported on offline Fbs

To be sure that there are no other factors (old workarounds or conflicting software), people should start from a fresh installation of macOS 10.13.4.

Could the culprit be a certain dGPU/iGPU + eGPU combo or monitor model? We don't know yet.

automate-eGPU.shapple_set_os.efi
--
late-2016 13" Macbook Pro nTB + Vega64@32Gbps-TB3 (Netstor HL23T) + macOS & Win10
late-2016 13" Macbook Pro nTB + GTX980/RX580@32Gbps-TB3 (Netstor HL23T) + macOS10.13 & Win10


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ozzy
 ozzy
(@ozzy)
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Posts: 54
May 5, 2018 12:13 am  
Posted by: mac_editor
Posted by: ozzy

Ahha. I edited the system check plist for Deus Ex to get it to launch despite the failed system check. Sadly though it runs at about 0.1 FPS, so it definitely isn't using the eGPU. That's a Metal game, so looks like games are still a no-go unfortunately. Will stick to just using the eGPU in Windows.

Good find. Haven't extensively tested myself (away from eGPUs for a few days). Last I tested was Geekbench Metal compute which worked. GFXBench also worked, if I recall correctly. Use Activity Monitor -> Press CMD+4 to monitor GPU activity.

Metalbench definitely worked, and showed activity on the 1070 eGPU. I didn't try GFXBench Metal though. Deus Ex (Metal) and the Heaven benchmark (OpenGL) used the 650m dGPU though interestingly.

I can't remember, are we supposed to have displays have separate spaces On, or Off?

2012 15" Macbook Pro Retina GT650M + GTX1070@10Gbps-TB1 (AKiTiO Node via TB3->TB2 adapter) + macOS10.13 & Win10


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