VR HMD (Vive/Oculus) as "headless" display. Will it work?
 
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VR HMD (Vive/Oculus) as "headless" display. Will it work?  

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rmvz3
(@rmvz3)
Trusted Member
Joined: 3 years ago
 

Since the VR HMD's connects the eGPU like a monitor, I wonder if it would be possible to make eGPU working without external monitor. I don't really need acceleration on internal display. It would be great if one could just plug the VR set to the box to get acceleration. That would really improve the portability of the rig.

To do: Create my signature with system and expected eGPU configuration information to give context to my posts. I have no builds.

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rmvz3
(@rmvz3)
Trusted Member
Joined: 3 years ago
 

OK. It Works! I've been able to test it and the eGPU works flawesly that way. No need to plug another monitor so I will be able to move my entire VR/eGPU rig in a single backpack.

To do: Create my signature with system and expected eGPU configuration information to give context to my posts. I have no builds.

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ed_co
(@ed_co)
Reputable Member
Joined: 3 years ago
 

Oh my god, what a huge backpack then... lol

EDIT: typo

2017 15" MacBook Pro (RP560) [7th,4C,H] + GTX 1080 Ti @ 32Gbps-TB3 (Mantiz Venus) + macOS 10.13 & Win10 [build link]  

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rmvz3
(@rmvz3)
Trusted Member
Joined: 3 years ago
 
Posted by: ed_co

Oh my god, what a huge backup then... lol

Kinda XDD But it's not as hard as it sounds since I have a 1070 mini eGPU in a small Akitio Thunder2 (instead of a big GPU card in a huge enclosure) and I'm about to change my HTC Vive for a Samsung Odyssey (which only have a cable connection to the egpu) so… It could be worst. Smile

To do: Create my signature with system and expected eGPU configuration information to give context to my posts. I have no builds.

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