Anyone actually able to get consistent performance in COD Warzone?
There won't be consistent frames because of Thunderbolt 3 bandwith limitatiton. I've tried Warzone on my Dekstop PC with a PCI-E riser.
CPU: Ryzen 3600 (6 core / 12 thread)
RAM: 32GB DDR4 3600 Mhz
VGA: AMD 5700XT with a PCI-e 1x riser.
The rest of the planet - gamers who don't use an eGPU - disagrees:
I tried this with 2 different devices, a Latitude 5290 2-in-1 (i7 8650u, 16GB, 256GB NVMe) and with a X1 Tablet Gen. 3 (i7 8550u, 16GB, 1TB NVMe).
Both connected to a Razer Core X Chroma with a 1070Ti give exact the same stuttering and FPS drops everyone is experiencing. Multiplayer runs fine on both devices.. I wonder if this only affects TB3 or if m.2 is affected as well..
It affects all PCs without TB3 or other eGPU. Just poor work by the Game developer.
Not anything to do with Thunderbolt or eGPUs.
Yes, I'm aware this game doesn't have the best optimization. But I was able to get better results with my 7 year old P150SM (i7 4700MQ, 16GB, HD8970 4GB, 850 EVO mSATA + WD Black 750GB). On low settings I wasn't getting any of these stutters and big FPS drops..
Sure, but that doesn’t help anyone trying to run Warzone on a new tower build with a Ryzen 7 and a 2070 Super and no thunderbolt and no eGPU.
They still have low FPS and stuttering.
It's up to the game developers to do a better job (a less terrible job?) at some point in the future. Hopefully.
Have you seen my video above? Warzone do the same framedrops (or even worst) on my Desktop IF i put my 5700XT through a PCI-E 1x riser.
IF i use my5700XT without riser (meaning i use PCI-E x16) i have 100+ fps. Warzone has problem with the Thunderbolt 3 PCI-E bandwith, which is 22gbps (instead of 40), this is why only PCI-e 4x available with egpu.
These frame drops are present with other games as well. For example certain parts of Mass Effect Andromeda.
The fact is TB3 bandwith is slowly running out. there will be 32gbps with Thunderbolt 4.
None of these pc gamers are playing Warzone over TB3. And they all have low FPS and stuttering.
I understand that you would like to show that desktop people have problems... but this is not the case. WZ just runs fine on desktop, those people basicly just complaining that the game gets higher sys req and they dont get the frames the desire. I have problem with EGPU only.
I appreciate your efforts, i'm not trying to be offending, but please consider the case below:
1.I DO have a Desktop config which runs Warzone 100FPS+ all the time (with 5700XT).
2.I DO have an XPS 15 9570 with Nvidia 1650 which runs WZ 60FPS.
Non of the above config has any frame drops. I have a real fluent experience. However i hate that my laptop is running 70C temp, thats why i upgraded to an EGPU (Sapphire gearbox)
With EGPU in the "downtown" part of the game, which is -a very crowded city- i got 39fps with EGPU, no matter what VGA i put in. I tried with RX480/1070/RX5700. All of them have 39. My poor nvidia 1650 mobile can get 60fps in downtown in that exact same locaton. There is an evidence that its some kind of bottleneck of EGPU.
I also experince the same in Mass Effect Andromeda in a certain parts of a crowded planet.
Thats why i did my test on my Desktop with a PCI-E riser (which turn x16 to x1), to recreate my problem. And i experince the same 30-39 fps with 1x riser on the desktop config which normally runs 100fps+ in X16 slot.
I hope this make sense to you.
@percy_tc, in general, I concur that modern AAA titles can run poorly on eGPU, with results varying widely across different types of games. But there is far more than just ‘bandwidth’ at play here. Thunderbolt adds various other complications. Here’s some noteworthy insight on Thunderbolt performance:
Thunderbolt needs to improve in key areas before we even talk about higher bandwidth (it just won’t be achievable with such constraints). eGPU is more suitable for low-FPS, high resolution gaming. As your test with a PCIe riser indicates, you observed very poor performance in Warzone, so there is definitely a relation to bandwidth. However, the 39 FPS bottleneck over TB3 is better explained by the links I shared above in my opinion.
I use a desktop for gaming too (3700X, 5700 XT, X570 PCIe 4.0) so I’ve seen some differences firsthand as well. For me, the game runs fine on the desktop (as with your experience) but I also agree with @mini-i5 that the game has horrible optimization and clearly there are many cases of performance gone wrong. Bottom line is, analyzing an already-problematic game is tough. Adding in an eGPU is a whole other ballgame. Thunderbolt is complex :p