Getting started with debugging a thunderbolt setup
I'm looking for resources for debugging a Thunderbolt setup on Windows 10, and my googling skills have failed me.
In particular, I'm looking for some "getting started" resources for figuring out why a piece of hardware isn't being recognized by Windows. I have a setup that works fine in macOS, the GPU is at least detectable under Linux, but never even shows up in "Device Manager" under Windows 10 (I assume I will get to the "Error 12" state at some later point.)
I think that I am looking for resources in any of the following forms:
- Here's the exact solution.
- Here's how to use tool X to diagnose TB problem Y.
- Here's how to start debugging the windows kernel, here's the relevant TB hooks, and this is how to set a logging breakpoint or whatever kernel people use.
- Other stuff that I don't even know I need to do first.
Some background for my specific problem:
Me: I'm extremely comfortable in mac/linux userland code. I've written about 3 kernel modules in my life, and debugged half as many using entirely printf debugging. I use windows to play games, but understand relatively little about it.
Any pointers on where to start would be most appreciated.
Pending: Add my system information and expected eGPU configuration to my signature to give context to my posts
Unfortunately, there is an incompatibility issue on the Windows side where the 750m cannot be coupled with a thunderbolt 3 enclosure and an NVIDIA card. There is no success story with this specific configuration. I personally had to fall back on a Thunderbolt 2 enclosure. Another solution would be to change for an AMD card...
Sorry to bring so bad news to you...