Final Cut Pro X Roundup/Update?  

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MattRobertson
(@mattrobertson)
New Member
Joined: 2 weeks ago
Posts: 1
February 6, 2019 2:32 am  

So I've got a host of questions, all which have not been answered by showering the forums and reading up on every topic I could find on here regarding FCP X and also 2013 Mac Pro's.

Do we have a most current Final Cut Update? I know that a while ago there were issues with people in 10.4 (FCP) with the eGPU only being used for playback and not rendering and exporting which is crucial to it's use. Do we have an update on the status of that?

Something that I can't seem to get a clear answer on is does Final Cut use all available GPU's as well as the external when playing back, rendering, and exporting? I have a 2013 Mac Pro d500 and would like to see if I can add a Vega (obviously using an adapter to TB2 and the script) and if Final Cut will indeed use all 3 and at which percentages of usage.

I'm struggling to find real data and input on how the performance increase is with FCP X, and unfortunately what used to be a good text, Bruce X, really isn't a great test any more, and I've only seen a couple Bruce X tests posted anyways.

If you are using a Vega card with final cut, how is it going? I'm especially interested if I can find any Mac Pro users to chime in, only found a couple that were using a 2013 and had a non-nvidia card.

Thanks!

Pending: Add my system information and expected eGPU configuration to my signature to give context to my posts


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mac_editor
(@mac_editor)
Noble Member Moderator
Joined: 2 years ago
Posts: 1844
February 6, 2019 4:51 am  

App developers need to specifically code in multiple GPU support. At best we can force eGPU (single typically) use on FCP for both timeline and exporting using set-eGPU, or setting the appropriate preference (macOS Mojave or later).

I use FCP with a Vega 64 (on 2018 15" MBP) and it's been awesome so far. I just wish Apple would update the app to use all available GPUs so that my internal GPUs do something as well.

This post was modified 2 weeks ago

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eGPU Hardware Chart
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FCPXUserGermany
(@fcpxusergermany)
Active Member
Joined: 2 weeks ago
Posts: 8
February 9, 2019 1:57 am  
Posted by: MattRobertson

...

I'm struggling to find real data and input on how the performance increase is with FCP X, and unfortunately what used to be a good text, Bruce X, really isn't a great test any more, and I've only seen a couple Bruce X tests posted anyways.

If you are using a Vega card with final cut, how is it going?

 

here is some of the testing I did with the Vega64 and RX580:

and here is a option so FCPX (and other apps) is "forced" to Prefer External GPU:

MacBook Pro with Touch Bar (15-inch, 2016) , AMD Radeon Pro 450 2GB, MacOS 10.14.2, Razer Core X + ASUS Radeon Vega64 8GB, FCPX 10.4.5


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Seotheneo
(@seotheneo)
Active Member
Joined: 2 weeks ago
Posts: 10
February 9, 2019 4:27 am  

This looks great!

Pending: Add my system information and expected eGPU configuration to my signature to give context to my posts


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