Blackmagic eGPU Review - Apple's UltraFine Curse
 
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Blackmagic eGPU Review - Apple's UltraFine Curse  

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Eightarmedpet
(@eightarmedpet)
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Interesting, and thanks for the reply. 
Apologies if you’ve stated elsewhere but are you using Apple-set-os script or rEFInd? Because I had the same issue when using Apple-set-os and I think someone smarter than me mentioned it could be because the script limits bandwidth.

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James
 James
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Joined: 3 years ago
 

Keep in mind it isn't actually an apple product . . .

To do: Create my signature with system and expected eGPU configuration information to give context to my posts. I have no builds.

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itsage
(@itsage)
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Joined: 5 years ago
 

In the same way the LG Ultrafine Displays are not Apple products but rather commissioned to fill Apple's gaps. I have not seen the Ultrafine Display being used with anything but a Mac. Same goes for this Blackmagic eGPU.

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joevt
(@joevt)
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Posted by: GuideOfGalaxy

thunderbolt monitors in windows don't seem to display anything, but they send through sound, and data through the thunderbolt 3 port on the egpu.

Thunderbolt monitors should work fine in Windows, as Windows can't know they are Thunderbolt monitors. If they don't work then it's a problem with setup. What is the setup? Which Thunderbolt monitor are you referring to? Are you talking about Windows on a Mac or a PC? Is there a post describing the problem?

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Eightarmedpet
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toerpe
 toerpe
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Dears, please help me! Is Blackmagic egpu compatible with the old 27" thunderbolt displays? I use this display with my 2017 MacBook Pro (with Apple's TB3 to TB2 converter) without any problems. Thx!

To do: Create my signature with system and expected eGPU configuration information to give context to my posts. I have no builds.

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joevt
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Posted by: toerpe

Dears, please help me! Is Blackmagic egpu compatible with the old 27" thunderbolt displays? I use this display with my 2017 MacBook Pro (with Apple's TB3 to TB2 converter) without any problems. Thx!

That should work. A person that doesn't have a Thunderbolt 2 display could test this with any Thunderbolt 2 device. You should be able to connect two Apple Thunderbolt 2 displays to the Blackmagic eGPU.

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toerpe
(@toerpe)
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Joined: 3 years ago
 

Thank you very much! I have ordered this eGPU and it seems works well with my 27" Thunderbolt Display (just started to use the egpu an hour ago) Smile

To do: Create my signature with system and expected eGPU configuration information to give context to my posts. I have no builds.

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SirLothar
(@sirlothar)
Eminent Member
Joined: 4 years ago
 

Thanks for doing this this, although I believe you’re missing the point.

Apple has always been about simplicity and design, and sometimes power.   In this case, they have devised a plug n play egpu that is amazingly quiet and manages heat extremely well.    If you want to customise and upgrade things, then you buy a PC.  Nothing has changed here.

I’ve always preferred macs and every year I would upgrade to the latest one, just to eek out another 10% of graphics power, hoping one day i’d be able to play a game like Total War.  Now, finally 12 years later I can do it with an egpu... with one cable into the LG 5k monitor.  

No scripts, no shouting at the screen after the next “patch”stops working.  Just switch on and get on with my life.   I understand you guys love scripting and hacking; sometimes I do too, BUT in this case... this is not the purpose of the unit.

so let’s keep that in mind and show some real, deserved, support for this device.  You never know, if you do, they might just keep on investing in the egpu sector...

To do: Create my signature with system and expected eGPU configuration information to give context to my posts. I have no builds.

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mac_editor
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@sirlothar Praise is due where it's due - the eGPU is quiet - yes, but expensive, and will become seriously outdated and outmatched in price/performance (it already is in the latter). It has a select audience - silence requirement + UltraFine users, so even as an Apple user myself (willing to pay the surcharge that comes with Apple stuff), I don't see much value in this eGPU enclosure. If nothing has changed - it should - perhaps only Apple could merge the advantage of modularity with great design and engineering - but at this time I feel their focus is skewed to $ in general, more than usual.

Other eGPUs using AMD cards (such as Gigabyte Gaming Box) also work without any scripts or such on the TB3 Macs. Also, even this Blackmagic eGPU doesn't just work as expected - because most useful apps (such as FCP, Adobe, etc.) don't use it at the moment - so one has to either use scripts or use the new Finder preference option (which is only available to Mojave beta users at the time of writing). These approaches are also not equivalent to apps directly addressing eGPUs using the Metal APIs, that can queue GPU tasks to multiple GPUs based on compute and bandwidth availability. If Apple is releasing an eGPU for their system, they should have at least their own software ready for it. By the time apps are updated, better eGPU options would have popped up (except maybe for UltraFine users).

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