Razer Core X Chroma & RTX 3080 12-pin compatability?
Wish we could get a clear answer on this... is there really so few 3080's out there that nobody has put one in a eGPU?
I have to believe it will work on the Core, but it would be nice to know what types of controls I need up front and what performance loss is like with a 8750H chip.. especially to a 2k QHD, which would be my entire point in investing in an eGPU (I used to own one before I bought a Razer 15)
Right now!, the RTX3080 fits easily, is recognized by the eGPU, the Win10 OS, and my 3D graphics software (Daz3D).
Right now!, the Laptop/RTX5000 is pushing it's own laptop 4K display, a 4K external monitor, and the eGPU/RTX3080 is pushing a 1080p side monitor.
So, to the best of my visual reference the eGPU/RTX3080 is therefore working fine - from a desktop perspective, at least.
That said, this morning after rebooting at 3am, I was EXPLICITLY notified by the Core-X (it does that on reboots, helpful little gadget that it is), the the RTX3080 was NOT a supported card. Clicking the notification, and opening in MS Edge, I was directed to here (a reasonably familiar page) : https://nvidia.custhelp.com/app/answers/detail/a_id/4565
BUT, keep in mind, RIGHT NOW, I have 3 displays running; so I don't know why it is saying that.
Which moves us to this question: Is your graphics/game software ready for it?
My Daz3D software can SEE and SELECT the RTX3080, but not actually drive it; but that is a software issue, even for those that have the card in a desktop unit. I don't have any games loaded on the Blade 15 to test with, and even then, I wouldn't know how to prove any of it wasn't pass-through --- but then again, even that proves that the card is working.
If anyone has some benchmark suggestions that can isolate the eGPU card, I'll test it; but from a hardware perspective, it seems to be on /working in at least a basic capacity.